Wednesday 21 April 2010

Progress Report - Editing part 2

Over the last couple of weeks my group has been editing the trailer for our coursework. After completing the initial cropping and ordering of the shots in order to get the correct continuity we then had to start matching the sound to it. This was all planned in the dual column script and so all we had to do now was create it and add it.

The first piece of sound was fairly easy as all we needed was the beat of a bass drum which we could then repeat at certain intervals throughout the clip. The second layer of sound was the dialogue. We recorded this in the recording studio last week with our actress. This stage caused a few more problems than expected. I was given the task of choosing the best takes of each line of dialogue and then breaking up the dialogue into lots of different sound files. I used Adobe Audition to do the editing on the dialogue.
I had never used this software before and so it took a bit of time to get a feeling for it. We had recorded several takes of the script and so at first I tried to chose the best take of each line and match them together, however what I soon came to realise is that the volume levels and clarity were different on each take. Due to this I scrapped that method and chose the complete take that I thought sounded best and then went through the process of braking that up into the 20 seperate files we needed.

Once the audio files had been separated I then gave them to our editor to put on the trailer edit on Adobe Premiere. They all sounded ok and matched to their planned shots pretty well.
The only problem we found was that as the last two lines of dialogue are said in a piece to camera by the actress rather than in the recording studio they sounded different. In fact the quality of the one where she talked to the camera was very poor and so we arranged a re-shoot of this shot as soon as possible with a camera and a good quality microphone in order to get the two sections to match.

The re-shoot didn't take long and with the better quality audio we placed this new clip onto the trailer and the continuity in sound quality was much better. The final thing we had to do was put the non-diegetic music onto the trailer.
We were originally told we could not use pre-recorded music and so created our own. We used a keyboard in the audio suite just to create a gradually increasing tone to run throughout the trailer. Once it was placed on Adobe Premiere with the rest of the trailer we merely faded it from start to finish so that it would build towards a climax which in our case was a final beat of the bass drum right at the end of the music. This is all planned to work towards increasing the tension throughout the trialer.

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